List of base weapons for all Fighter Weapon Groups found in Pathfinder: Kingmaker. Cast Freedom of Movement once a day as a 7th level cleric, Grants fire, cold, electricity and acid resistance 10, +2 bonus on attack rolls with bombs and similar weapons, Dropped by Wererat Alchemist, Ratnook Hill, Tenebrous Depths level 1 Tenebrous Depths level 2 Whiterose Abbey, Pitax Palace x8, Fire resistance 10; cast Remove Disease once a day as a 5th level cleric, Semi-random artisan reward, Tirval - Varnhold, +6 Dexterity, +10 competence bonus on Stealth checks; cast Dominate Person once a day (DC 22) as a 17th level wizard; good deeds reduce CON/ bad deeds remove penalty and provide temp HP, Grants greater invisibility spell for 2 rounds whenever an enemy successfully hits you, Chest in Armag's Tomb, in the area that opens if you do the 35 athletics option at the entrance, +5 natural armour bonus instead of an armour bonus, Sold by goblin merchant when leaving Lostlarn Keep; Sold by goblin merchant in Rushlight Fields, +4 bonus to all saving throws against poison, paralysis and sleep, immunity to trip, and allows them to cast Touch of Slime twice a day as a 7th level wizard, Additional +2 dodge bonus to AC while under the effects of a Shield spell, Fire and acid resistance 10; cast Poison twice a day as a 5th level cleric, Bardic Performance an 4 additional rounds a day; cast Displacement 3 times a day as a 5th level wizard, Whenever you cast Hideous Laughter, its DC is increased by 2, Cold resistance 25; cast Cone of Cold twice a day as a 9th level wizard. Oct 5, 2018 @ 11:41pm Earthbreaker spoilers After finding Inubrix I have to go kill his enemy witch at the Secluded Lodge in the south, which i assume refers to Dumras tavern. If its wielder is good, and its target is evil, it deals additional 3d6 divine damage instead. Each artisan you hire will eventually request your help in creating a special item. Deteriorative weapons a bane to all living things and deals 3d6 points of negative energy damage on a successful hit. This +5 adamantine bastard sword grants its wielder the ability to cast harm spell 3 times per day as an 11th level cleric. This +2 halfling sling staff grants its wielder a +2 morale bonus to Dexterity, and a +5 luck bonus on Mobility skill checks. Can only be worn by LN monk, +2 bonus on concentration checks +5 competence to Arcana checks; Chance to frighten enemy on hit, Chest behind hidden wall, Tenebrous Depths level 3, +2 dodge bonus to AC and the ability to cast Dispel Magic twice a day as a 5th level wizard, Semi-random artisan reward, Sharel - North Narlmarches, +4 Intelligence and Charisma, +2 on concentration checks and a +5 to Arcana checks, Vordakai's Tomb level 2, chest behind 34 athletics rubble, eastmost corner, +8 Intelligence and Charisma, +5 on concentration checks, +10 on Arcana checks, Dropped by the Wriggling Man, House at the Edge of Time, Electricity and cold resistance 10, +2 deflection bonus to AC; cast Enlage Person once a day as a 4th level wizard, +1 dodge AC bonus and a +5 bonus to unarmed attacks and damage. Weapon is exceptionally large and deals more damage, but attacks with it suffer a penalty of -2 to attack rolls. +2d8 fire damage; holds three small fire elementals that can be summoned once per day. Paralysis or stagger on crit. It is part of a Shoanti fighting style called Thunder and Fang, in which a warrior wields both an earth breaker and a klar quite effectively. Release Date: September 25, 2018. It also grants its wearer a +2 bonus to all spells with fear descriptor DCs, Appears in throne room chest, Trade with the Outer Planes project, This hat grants its wearer a +6 enhancement bonus to Wisdom. A successful Will DC 14 save negates this. Failing this check kills the wearer immediately and summons a hostile Thanadaemon. This weapon is a +2 giant bane sling staff. +1 shield bonus to AC; Deals +1d3 frost damage. Military 6, 9 and Espionage 5. Je nachdem welche Waffen oder Rüstungen ihr bevorzugt, könnt ihr Talente skillen, die zusätzliche Boni freischalten (etwa Waffenfokus oder Waffenspezialisierung). Capital Punishment Destroyer Dragon's Essence Extinguisher Frost Touch Heat of Battle Lava Forged Axe Mayhem Retribution Second Execution Tempest Trollreaper Vanquisher Purchase his tools from the trader in Kamelands Speak to Varrask and then build a workshop for him. Pathfinder: Kingmaker- Wrath of the ... came along. Price 61,340 gp; Slot none; CL 10th; Weight 14 lbs. This +4 Kukri deals additional 2 damage to helpless targets. Flaming weapon is sheathed in fire that deals an extra 1d6 points of fire damage on a successful hit. This +2 heavy mace grants its wielder the ability to cast boneshaker spell twice per day. This +2 dueling sword refuses to attack the ones its wearer swore to protect, imposing a -5 penalty to attack rolls against friendly targets. So even though blunt weapons aren't statistically as good as other weapons, they don't get resisted as often. In our full Pathfinder: Kingmaker class guide below, we break down each main class, as well as the three alternate class archetypes that swap out key features for more customization. Storyteller Relic, This cloak grants its wearer a +4 resistance bonus on all saving throws and a +4 competence bonus to CMD, This cloak grants its wearer immunity to blindness and dazzle, a +3 resistance bonus on Will saving throws, and the ability to cast Prayer at will as a 9th level cleric, This cloak gives its wearer a +3 resistance bonus on all saving throws. Whenever this +3 cold iron sickle lands a hit, its target has to succeed on a Fortitude saving throw (DC 17) or suffer 1d4 Dexterity damage. Publisher: Deep Silver. This +5 longsword grants its wielder a +2 inherent bonus to AC, all saving throws, attack rolls and skill checks. Beginner's hints for the revivalist RPG. A +4 bonus on all saving throws against poison. Sign In. This +3 battleaxe grants its wielder the ability to cast inspiring recovery two times per day. This weapon is a +2 giant bane heavy pick. 0. A bane weapon excels against certain foes. General mechanics: Dice roll. The structure of the ammunition allows shooting twice as often. Browse all chevron_right; Browse all chevron_right. Dropped by the Defaced Sister in Abandoned Keep if Tristian doesn't destroy it. It also increases the wearer's Ki pool by 5. The crude metal of this massive hammer’s head ends in multiple blunt spikes that help concentrate the force of a powerful swing down into a smaller, more focused area, allowing it to smash through armor with greater ease. Barbarian level 1. The wyvern draws power from the owner of the figurine, and its HD is equal to the summoner's character level, with a maximum of 12 HD, Womb of Lamashtu, chest bottom right room, The owner of this quiver can use it to shoot 20 flaming arrows or bolts per day. Additional hits instead add to the duration. This weapon is a +5 furious greater frost oversized bastard sword. Unequipping this cloak is only possible after casting Remove Curse spell on the wearer and passing a DC 25 caster level check. Sell Price 8x Alchemy Shard 11x Alteration Shard 1x Regal Orb Physical: (460.5-531.9) Phys+Chaos: (460.5-531.9) Total: (460.5-531.9) Miscellaneous Item class: Two Hand Axes Kingmaker is a unique Despot Axe Despot Axe Two Handed Axe Physical Damage: 90–122 Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 13 Requires Level 66, 140 Str, 86 Dex. Guides; Tags. Acid bombs launched from this mace deals 3d6+5 acid damage on a direct hit. Can only be worn by Regongar, This cloak grants its wearer the ability to cast Heroism once a day as a 2nd level wizard, Appears in throne room chest at 140 community (? Attacks with this weapon get +n enhancement bonus on both attack and damage rolls. It also enables the paladin to use greater dispel magic (once per round as a standard action ) at the class level of the paladin . It also grants its wearer a +2 bonus to Necromancy school spells DCs. This belt makes 1st and 2nd level spells cast by the wearer Empowered and Extended, Dropped by The Spawn of Rovagug, Tenebrous Depths level 17 Hidden chest in Pitax Palace, This belt grants its wearer the ability to cast Stoneskin once a day as a 7th level wizard, This belt allows an alchemist to use 4 additional bombs a day, This belt grants its wearer a +2 enhancement bonus to Constitution. Kamelands – Earthbreaker and monthly choice of a 2 hand Axe, 2 hand Mace, 2 hand Sword, Armor, Kellid or Orcish weapon. Against Will-o'-Wisps, the weapon's enhancement bonus is +4 better than its actual bonus. Whenever the wielder of this +5 composite longbow uses it to attack an enemy, Mirror Bow also shoots a reflection arrow at the same target. This effect stacks with the effects of Improved Critical feat. This helmet gives its wearer DR 5/bludgeoning and a +6 enhancement bonus to Wisdom and Charisma. Sold by goblin merchant in Rushlight Fields, Barrel at the end of trap "maze", Goblin Village, Chest in Sepulcher of Forgotten Heroes, Westmost room, +6 bonus to natural armour; Charisma score now 1, Hidden chest, Shrine of Lamashtu during final chapter, Stacking -1 penalty to target's saving throws, stacking -2 to saving throws against curses on hit, Chest behind hidden wall in Tenebrous Depths level 16, Cast Animate Dead once a day for 8 rounds, Grants FOM, immunity to trip and bull rush, +5 CMB. Twitter. Latest Pathfinder products in the Open Gaming Store. 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